Here is a list of all variables with links to the classes they belong to:
- g -
- g : eu::core::PixelColor, eu::Lin_rgb, eu::Rgb
- gamma : eu::render::RenderContext, eu::render::RenderSettings
- gamma_uniform : eu::render::RealizeShader
- gap_size_uni : eu::render::LineDrawer
- geom : eu::core::MeshGeom, eu::render::CompiledMeshGeom, eu::render::FullScreenGeom, eu::render::MeshInstance, eu::render::MeshInstance_TransformInstanced, eu::render::Skybox
- geom_layout : eu::render::LoadedShader_Default_Container, eu::render::LoadedShader_OnlyDepth, eu::render::LoadedShader_SingleColor, eu::render::LoadedShader_Skybox, eu::render::LoadedShader_Unlit_Container
- geoms : eu::core::TransformedMesh, eu::render::CompiledTransformedMesh, eu::render::TransformedMeshInWorld