Euphoria
Topics
Here is a list of all topics with brief descriptions:
 Vertex layoutFunctions and types related to transforming generic mesh data to renderable data used by shaders
 Math
 Geom-builder
 GeomVertices and triangles without a material
 Hash-utilHelper macros for specializing the std::hash
 S-CurveA tweakable curve similar to easing functions
 Renderer
 Debug
 Post ProcessingA basic framework for applying post-processing effects and rendering the World
 Texture