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Euphoria
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| Vertex layout | Functions and types related to transforming generic mesh data to renderable data used by shaders |
| Math | |
| Geom-builder | |
| Geom | Vertices and triangles without a material |
| Hash-util | Helper macros for specializing the std::hash |
| S-Curve | A tweakable curve similar to easing functions |
| Renderer | |
| Debug | |
| Post Processing | A basic framework for applying post-processing effects and rendering the World |
| Texture |