Definition at line 13 of file uniform_buffer.h.
◆ UniformBuffer() [1/3]
◆ ~UniformBuffer()
| eu::render::UniformBuffer::~UniformBuffer |
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| ) |
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◆ UniformBuffer() [2/3]
| eu::render::UniformBuffer::UniformBuffer |
( |
const UniformBuffer & | | ) |
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delete |
◆ UniformBuffer() [3/3]
| eu::render::UniformBuffer::UniformBuffer |
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UniformBuffer && | | ) |
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noexcept |
◆ operator=() [1/2]
| void eu::render::UniformBuffer::operator= |
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const UniformBuffer & | | ) |
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delete |
◆ operator=() [2/2]
◆ set_mat4()
◆ unload()
| void eu::render::UniformBuffer::unload |
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| ) |
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◆ id
| unsigned int eu::render::UniformBuffer::id |
The documentation for this struct was generated from the following file: