|
Euphoria
|
All lights in a world. More...
Public Attributes | |
| Rgb | ambient_color = colors::white |
| float | ambient_strength = 0.029f |
| float | shadow_near = 1.0f |
| float | shadow_offset = 50.0f |
| float | shadow_far = 200.0f |
| float | shadow_size = 70.0f |
| std::vector< DirectionalLight > | directional_lights |
| std::vector< PointLight > | point_lights |
| std::vector< FrustumLight > | frustum_lights |
| Rgb eu::render::Lights::ambient_color = colors::white |
| std::vector<DirectionalLight> eu::render::Lights::directional_lights |
| std::vector<FrustumLight> eu::render::Lights::frustum_lights |
| std::vector<PointLight> eu::render::Lights::point_lights |