A point light.
More...
A point light.
Definition at line 137 of file world.h.
◆ color
◆ curve
curve and ui, needs to be trimmed down for actual renderer
Definition at line 142 of file world.h.
◆ diffuse_strength
| float eu::render::PointLight::diffuse_strength = 1.0f |
◆ max_range
| float eu::render::PointLight::max_range = 20.0f |
◆ min_range
| float eu::render::PointLight::min_range = 10.0f |
◆ position
| v3 eu::render::PointLight::position = {0.0f, 0.0f, 0.0f} |
◆ specular_strength
| float eu::render::PointLight::specular_strength = 1.0f |
The documentation for this struct was generated from the following file: