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Euphoria
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"render to texture" feature More...
Public Member Functions | |
| FrameBuffer (unsigned int f, const Size &s) | |
| ~FrameBuffer () | |
| FrameBuffer (const FrameBuffer &)=delete | |
| FrameBuffer (FrameBuffer &&)=delete | |
| void | operator= (const FrameBuffer &)=delete |
| void | operator= (FrameBuffer &&)=delete |
Public Member Functions inherited from eu::render::BaseTexture | |
| BaseTexture () | |
| ~BaseTexture () | |
| BaseTexture (const BaseTexture &)=delete | |
| void | operator= (const BaseTexture &)=delete |
| BaseTexture (BaseTexture &&) noexcept | |
| BaseTexture & | operator= (BaseTexture &&) noexcept |
| void | unload () |
| clears the loaded texture to a invalid texture | |
Public Attributes | |
| Size | size |
| unsigned int | fbo = 0 |
| unsigned int | rbo = 0 |
| bool | debug_is_msaa = false |
Public Attributes inherited from eu::render::BaseTexture | |
| unsigned int | id |
| f | The FBO handle |
| s | the texture size |
| eu::render::FrameBuffer::~FrameBuffer | ( | ) |
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delete |
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delete |
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delete |
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delete |