|
Euphoria
|
Base class for all textures, but only exist due to code reuse and can easily be inlined. More...
Public Member Functions | |
| BaseTexture () | |
| ~BaseTexture () | |
| BaseTexture (const BaseTexture &)=delete | |
| void | operator= (const BaseTexture &)=delete |
| BaseTexture (BaseTexture &&) noexcept | |
| BaseTexture & | operator= (BaseTexture &&) noexcept |
| void | unload () |
| clears the loaded texture to a invalid texture | |
Public Attributes | |
| unsigned int | id |
Base class for all textures, but only exist due to code reuse and can easily be inlined.
| eu::render::BaseTexture::BaseTexture | ( | ) |
| eu::render::BaseTexture::~BaseTexture | ( | ) |
|
delete |
|
noexcept |
|
noexcept |
|
delete |
| void eu::render::BaseTexture::unload | ( | ) |
clears the loaded texture to a invalid texture