Euphoria
transform.h
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1#pragma once
2
3#include "eu/base/vec3.h"
4#include "eu/base/quat.h"
5#include "eu/base/mat4.h"
6
7namespace eu
8{
9 // todo(Gustav): figure out a better base/terse name
16
17
20}
Definition assert.h:118
Transform transform_from_matrix(const m4 &m)
m4 matrix_from_transform(const Transform &t)
A quaternion representing a rotation in 3d.
Definition quat.h:19
4x4 matrix
Definition mat4.h:19
a 3d vector
Definition vec3.h:27