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Euphoria
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A "cache" for the current open gl state. More...
Public Attributes | |
| std::optional< bool > | cull_face |
| std::optional< CullFace > | cull_face_mode |
| std::optional< bool > | blending |
| std::optional< BlendMode > | blend_mode |
| std::optional< bool > | depth_test |
| std::optional< bool > | depth_mask |
| std::optional< Compare > | depth_func |
| std::optional< bool > | stencil_test |
| std::optional< u32 > | stencil_mask |
| std::optional< RenderMode > | render_mode |
| std::optional< StencilFunc > | stencil_func |
| std::optional< StencilOp > | stencil_op |
| std::optional< int > | active_texture |
| std::array< std::optional< unsigned int >, MAX_TEXTURES_SUPPORTED > | texture_bound |
| std::optional<RenderMode> eu::render::State::render_mode |
| std::optional<StencilFunc> eu::render::State::stencil_func |
| std::array<std::optional<unsigned int>, MAX_TEXTURES_SUPPORTED> eu::render::State::texture_bound |