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Euphoria
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This is the complete list of members for eu::render::SpriteBatch, including all inherited members.
| current_texture | eu::render::SpriteBatch | |
| data | eu::render::SpriteBatch | |
| ib | eu::render::SpriteBatch | |
| max_quads | eu::render::SpriteBatch | static |
| operator=(const SpriteBatch &)=delete | eu::render::SpriteBatch | |
| operator=(SpriteBatch &&)=delete | eu::render::SpriteBatch | |
| quad(std::optional< const Texture2d * > texture, const Vertex2 &v0, const Vertex2 &v1, const Vertex2 &v2, const Vertex2 &v3) | eu::render::SpriteBatch | |
| quads | eu::render::SpriteBatch | |
| render | eu::render::SpriteBatch | |
| SpriteBatch(OpenglStates *states, ShaderProgram *shader, Render2 *r) | eu::render::SpriteBatch | |
| SpriteBatch(const SpriteBatch &)=delete | eu::render::SpriteBatch | |
| SpriteBatch(SpriteBatch &&)=delete | eu::render::SpriteBatch | |
| states | eu::render::SpriteBatch | |
| submit() | eu::render::SpriteBatch | |
| va | eu::render::SpriteBatch | |
| vb | eu::render::SpriteBatch | |
| white_texture | eu::render::SpriteBatch | |
| ~SpriteBatch() | eu::render::SpriteBatch |