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Euphoria
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Shader compilation options. More...
Public Member Functions | |
| ShaderOptions | with_transparent_cutoff () const |
| ShaderOptions | with_instanced_mat4 () const |
Public Attributes | |
| bool | only_depth = false |
| bool | use_blinn_phong = true |
| bool | use_texture = false |
| bool | use_lights = false |
| int | number_of_point_lights = 0 |
| int | number_of_frustum_lights = 0 |
| int | number_of_directional_lights = 0 |
| bool | transparent_cutoff = false |
| bool | use_instancing = false |
| ShaderOptions eu::render::ShaderOptions::with_instanced_mat4 | ( | ) | const |
| ShaderOptions eu::render::ShaderOptions::with_transparent_cutoff | ( | ) | const |
| int eu::render::ShaderOptions::number_of_directional_lights = 0 |
Definition at line 20 of file shader.source.h.
| int eu::render::ShaderOptions::number_of_frustum_lights = 0 |
Definition at line 19 of file shader.source.h.
| int eu::render::ShaderOptions::number_of_point_lights = 0 |
Definition at line 18 of file shader.source.h.
Definition at line 13 of file shader.source.h.
Definition at line 22 of file shader.source.h.
Definition at line 14 of file shader.source.h.
Definition at line 25 of file shader.source.h.
Definition at line 16 of file shader.source.h.
Definition at line 15 of file shader.source.h.