|
Euphoria
|
A special effect where the effect can be eased into existence. More...
Public Member Functions | |
| FactorEffect () | |
| float | get_factor () const |
| void | set_factor (float f) |
Public Member Functions inherited from eu::render::Effect | |
| Effect ()=default | |
| virtual | ~Effect ()=default |
| Effect (const Effect &)=delete | |
| Effect (Effect &&)=delete | |
| void | operator= (const Effect &)=delete |
| void | operator= (Effect &&)=delete |
| virtual void | build (const BuildArg &arg)=0 |
| virtual void | update (float dt)=0 |
| virtual void | gui ()=0 |
| bool | enabled () const |
Additional Inherited Members | |
Protected Member Functions inherited from eu::render::Effect | |
| void | set_enabled (bool n) |
A special effect where the effect can be eased into existence.
Setting it to 0 will disable the effect, setting it anything above will enable it.
Definition at line 140 of file postproc.h.
| eu::render::FactorEffect::FactorEffect | ( | ) |
| float eu::render::FactorEffect::get_factor | ( | ) | const |