Euphoria
eu::render::ExtractShader Struct Reference

Extracts data for a bloom. More...

Public Member Functions

 ExtractShader (std::shared_ptr< LoadedPostProcShader > &&sh)

Public Attributes

std::shared_ptr< LoadedPostProcShadershader
Uniform cutoff_uniform
Uniform softness_uniform

Detailed Description

Extracts data for a bloom.

Definition at line 263 of file shader_resource.h.

Constructor & Destructor Documentation

◆ ExtractShader()

eu::render::ExtractShader::ExtractShader ( std::shared_ptr< LoadedPostProcShader > && sh)
explicit

Member Data Documentation

◆ cutoff_uniform

Uniform eu::render::ExtractShader::cutoff_uniform

Definition at line 268 of file shader_resource.h.

◆ shader

std::shared_ptr<LoadedPostProcShader> eu::render::ExtractShader::shader

Definition at line 267 of file shader_resource.h.

◆ softness_uniform

Uniform eu::render::ExtractShader::softness_uniform

Definition at line 269 of file shader_resource.h.


The documentation for this struct was generated from the following file: