The facade of the post-proc framework.
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The facade of the post-proc framework.
Definition at line 154 of file postproc.h.
◆ gui()
◆ render()
| void eu::render::EffectStack::render |
( |
const PostProcArg & | arg | ) |
|
rebuilds stack if dirty, update all targets, then render the last_source
◆ update()
| void eu::render::EffectStack::update |
( |
float | dt | ) |
const |
◆ compiled
◆ current_msaa_setting
| int eu::render::EffectStack::current_msaa_setting = -1 |
◆ dirty
| bool eu::render::EffectStack::dirty = true |
◆ effects
| std::vector<std::shared_ptr<Effect> > eu::render::EffectStack::effects |
◆ exposure
| float eu::render::EffectStack::exposure = 1.0f |
◆ render_world
| std::shared_ptr<RenderWorld> eu::render::EffectStack::render_world |
◆ use_hdr
| bool eu::render::EffectStack::use_hdr = true |
◆ window_size
| std::optional<Size> eu::render::EffectStack::window_size |
The documentation for this struct was generated from the following file: