Definition at line 39 of file widgets.h.
◆ begin()
| void eu::mrgui::UiState::begin |
( |
| ) |
|
◆ end()
| void eu::mrgui::UiState::end |
( |
| ) |
|
◆ is_active_free()
| bool eu::mrgui::UiState::is_active_free |
( |
| ) |
const |
◆ active_item
| std::optional<u32> eu::mrgui::UiState::active_item = std::nullopt |
◆ active_item_locked
| bool eu::mrgui::UiState::active_item_locked = false |
◆ hot_item
| std::optional<u32> eu::mrgui::UiState::hot_item = std::nullopt |
◆ kbd_item
| std::optional<u32> eu::mrgui::UiState::kbd_item = std::nullopt |
◆ key
| std::optional<KeyboardInput> eu::mrgui::UiState::key = std::nullopt |
◆ keychar
| std::optional<char> eu::mrgui::UiState::keychar = std::nullopt |
◆ last_widget
| std::optional<u32> eu::mrgui::UiState::last_widget = std::nullopt |
◆ mouse
| v2 eu::mrgui::UiState::mouse = { 0,0 } |
◆ mousedown
◆ text_state
The documentation for this struct was generated from the following file: