Euphoria
eu::render::DefaultMaterial Member List

This is the complete list of members for eu::render::DefaultMaterial, including all inherited members.

alphaeu::render::DefaultMaterial
ambient_tinteu::render::DefaultMaterial
apply_lights(const RenderContext &, const Lights &lights, const RenderSettings &settings, State *states, Assets *assets) overrideeu::render::DefaultMaterialvirtual
bind_textures(const RenderContext &, State *states, Assets *assets) overrideeu::render::DefaultMaterialvirtual
coloreu::render::DefaultMaterial
DefaultMaterial(const ShaderResource &resource)eu::render::DefaultMaterialexplicit
diffuseeu::render::DefaultMaterial
emissiveeu::render::DefaultMaterial
emissive_factoreu::render::DefaultMaterial
is_transparent() const overrideeu::render::DefaultMaterialvirtual
Material()=defaulteu::render::Material
Material(const Material &)=deleteeu::render::Material
Material(Material &&)=deleteeu::render::Material
operator=(const Material &)=deleteeu::render::Material
operator=(Material &&)=deleteeu::render::Material
set_uniforms(const RenderContext &, const CompiledCamera &, const std::optional< m4 > &) overrideeu::render::DefaultMaterialvirtual
shader_containereu::render::DefaultMaterial
shininesseu::render::DefaultMaterial
speculareu::render::DefaultMaterial
specular_coloreu::render::DefaultMaterial
use_shader(const RenderContext &) overrideeu::render::DefaultMaterialvirtual
~Material()=defaulteu::render::Materialvirtual