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Euphoria
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#include "render/blend.h"#include "render/compare.h"#include "render/constants.h"#include "render/cullface.h"#include "render/rendermode.h"#include "render/stencilaction.h"#include <optional>#include <array>Go to the source code of this file.
Classes | |
| struct | eu::render::OpenglStates |
| A "cache" for the current open gl state. More... | |
Namespaces | |
| namespace | eu |
| namespace | eu::render |
Typedefs | |
| using | eu::render::BlendMode = std::tuple< Blend, Blend > |
| Blend mode state consisting of src and dst blend functions. | |
| using | eu::render::StencilFunc = std::tuple< Compare, i32, u32 > |
| Stencil function state consisiting of the compare function, the ref and the state. | |
| using | eu::render::StencilOp = std::tuple< StencilAction, StencilAction, StencilAction > |
| Stencil operation state consisting of the stencil fail, depth fail and the pass action. | |