Euphoria
fullscreen.h
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1#pragma once
2
3#include <memory>
4
5#include "eu/render/world.h"
6
7namespace eu::render
8{
9
13
14// todo(Gustav): switch to a full screen triangle instead
17{
18 std::shared_ptr<CompiledGeom> geom;
20
22};
23
27
28} // namespace eu::render
Definition ui.h:4
A list of CompiledVertexElement (for shader).
std::shared_ptr< CompiledGeom > geom
Definition fullscreen.h:18
core::CompiledShaderVertexAttributes layout
Definition fullscreen.h:19