This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!
Gustav Jansson
This week I continued my participation in the kodsnack spelsylt gamejam. While I’m proud of what I have achieved I might continue on and actually complete the game. It feels pretty good to play and I like the style of the game.
This week I worked on my kodsnack gamejam entry. I mostly going well but I think I might have failed to estimate how much it will take to create a platformer in my free time.
This week I really didn’t do much. Real life I suppose got in the way. I did a little prejam practice and kinda started on a platformer in love2d.
This week I pretty much only fixed compile errors from the point/vector refactor/renaming from last week. It’s almost done, so Im hoping the comming week will be a bit more productive.
This week I fixed and cleaned up the windows build, removed libraries that aren’t and shouldnt be used, I wrote a custom typeinfo code and made ctti optional. Finally I started on a refactor of the vector classes.
This week I did some cleanup but most of my time was spent on removing the RTTI requirement from euphoria.
This week I spent on refactoring my duktype binding library for euphoria. Much has been done, but there is also more to be done before I am finished.
This week I didn’t do anything except celebrate my birthday. Huray for me.
This week I didn’t really do much. I read some code, thought about the future and what I wanted to do and spent some time updating my i3 installation. Hopefully next week will have been more productive.
This week I completed the second season of Iron Fist, and continued onto the first season of Merlin. I also bought a midi controller and added a basic hacky midi input to my synth project.