devlog

This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!

Week 5
3 February 2019

This week I completed the bfxr installations so that the build generates a installer and uploads it so people can use it, unfortunatly it looks like it doesn’t work so I have to investigate why. I also spent some time on euphoria making the vector/point refactor compile and I started a test if lua is a better scripting engine than js. So far I am not convinced.

Week 4
27 January 2019

This week I started working on the installer and continous integration for bfxr. I finished the weekend by entering the global game jam and made a game about running.

Week 3
21 January 2019

This week I went to the library to read Scientific American from 78 to learn how a pink noise algorithm worked. I also continued working on my bfxr port.

Week 2
13 January 2019

This week I started working, so my time is less than it was before, though I started to port the bfxr tool from flash back to c++ so I can use it again without problems. Still a few things to do but it’s shaping up nicely.

Week 1
6 January 2019

This week I watched a few netflix movies and continued on tweaking i3 and my arch installation, almost there but not quite yet.

Week 52
30 December 2018

This week I added color functions to euphoria, and continued my work on dotfiles and installing arch and i3 on my test machine.

Week 51
25 December 2018

This week I really didn’t do much. I mostly did xmas things and a little bit of dot file tweakings.

Week 50
17 December 2018

This week I mostly spent on configuring colors and vim. I continued on fel but no major contribution yet.

Week 49
9 December 2018

This week I continued work on my tiny scriping engine, but most of my time was spent on either netflix or tweaking colors in my terminals/dotfiles.

Week 48
2 December 2018

This week I relaxed from the kodsnack spelsylt gamejam. Apprently I came third, so yay me. I also started on my own scripting language called fel. A mix between typescript and lua. I’m gonna try and apply the same commtiment I used for the kodsylt, that is lets see how much I can acchieve during 2 weeks.