devlog

This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!

Week 22
31 May 2020

This week I completed my kodsnack gamejam, and started on porting one of my filemover programs from c#+winforms to python+curses

Week 21
24 May 2020

This week I installed arch on a desktop and started working on my entry for the 2 week kodsnack spelsylt gamejam

Week 20
17 May 2020

This week I started on a lsp interface for fel.

Week 19
10 May 2020

This week I continued my work on fel scripting language. I added a coverage report and started on the vscode extension for editing fel code.

Week 18
4 May 2020

This week I worked on getting a gui sample up and running. Due to issues I also ended up creating a 2d sample. There are only a few issues left before I can continue on adding features to the ui

Week 17
26 April 2020

This week I implemented the sprator algorithm. Next weeek I will probably add a test for the gui code. It has been missing a sample/test project a for a while now.

Week 16
19 April 2020

This week I completed my cellular automata code generation. Up next should either be implementing a tetomino layout algorithm or fianlly completing the sprator algorithm. Decisions decisions.

Week 15
12 April 2020

This week I created a collage tool and a palette extract tool. Neither are super fancy but something that I missed from my toolbag.

Week 14
5 April 2020

This week I styled the doxygen output, added argparse tests and merged the new-argparse branch into master. I also started on integrating warnings from cpp-best-practices and it’s going to take some time to fix all of them.

Week 13
29 March 2020

This week I continued on euphoria argparser, adding a custom parser for non-standard elements. I started on running clang-tidy and clang-format on all the code, but it’s not done yet. I may end up adding a few options to clang-format so it can work with my code style, we’ll see. I also manage to uncover a old codestat project. A project intended to run on your codebase and gather statistics over time. It’s still in the early days, so let’s see how that goes.

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