This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!
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Gustav Jansson
This week I continued to work on the book script. It’s actually getting close to completion now. A few smaller things left but the only major is only generating a ebook file from the source
Haha. No rendering work this week. Instead I updated my infofile to more modern parsing without flex/bison and started updating my book.py script for creating e-books. That is also mostly done so I can get back to working on rendering in tred
This week I completed my c# port and continued on input for tred. A few things left before it’s done for this round but soon I can continue working on the rendering again.
This week I started porting my c# engine ‘simple engine’ from 2009 to c++.
This week I found a opensource tracer so I started porting it to c++. I then realized I need to load js like json files and started to update my json loader.
This week I have been working on game controller implementation. First I wrote most of one implementation and then removed that in favor of a more-code but less complex solution.
This week I continued working on the input system. Better error handling and working fallback when a connected joystick is lost. Next up is gamepad, rumble and finally 3d rendering again.
This week more or less nothing was implemented but I watched many GDC presentations.
This week I continued on the Input System. Another refactoring but I think it’s finally the beginning of the end now
This week I continued on working on the input system. Getting closer now, hopefully it will be “done” next week.