This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!
Gustav Jansson
This week I found a opensource tracer so I started porting it to c++. I then realized I need to load js like json files and started to update my json loader.
This week I have been working on game controller implementation. First I wrote most of one implementation and then removed that in favor of a more-code but less complex solution.
This week I continued working on the input system. Better error handling and working fallback when a connected joystick is lost. Next up is gamepad, rumble and finally 3d rendering again.
This week more or less nothing was implemented but I watched many GDC presentations.
This week I continued on the Input System. Another refactoring but I think it’s finally the beginning of the end now
This week I continued on working on the input system. Getting closer now, hopefully it will be “done” next week.
This week I continued on working on the input system.
This week I restored the input system from an old project and started integrating it into tred
This week I got back into 3d rendering. I added basic face culling, simplified the mesh generation a bit and cleaned up the resource embed module. Not much but also not bad :)
This week I didn’t do much. I created a simple script to backup my git repos and read up on animation.