devlog

This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!

Week 44
3 November 2024

This week I continued on learning about portals and finally got around working on fyro again

Week 43
27 October 2024

Besides a few minor changes in workbench and bookshelf I’ve mostly been reading code and trying to understand code, upcomming features for world/level building and whatnot. next week should be lots of work on fyro, finally trying to get the collision code working

Week 42
20 October 2024

This week I did the final fixes on the upgrade to dotnet 8 for postertester and some small work on workbench

Week 41
13 October 2024

This week I didn’t do much I started reading open JK code but I spent most of the week learning “hacking for developers”. I don’t think I will complete it before my eval ends next week so I just have to hope I can continue the course when work gives me access again. I atleast managed to upgraded my static page generator to the latest .net lts and started thinking about perhaps completing it.

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Week 40
6 October 2024

This week I started work on my entry for the the kodsnack gamejam and continued work on booskhelf

Week 39
29 September 2024

This week I continued on fyro/lox and got printing working. I also revived an old project and converted it to a hugo theme. The following 2 weeks is gamejam time so fyro/lox time will be limited

Week 38
22 September 2024

This week I didn’t really do much, some work on poster tester but no progress on neither klotter nor fyro/fel. Better “luck” next week.

2024 37
12 September 2024

This week I continued work on the type system. Variables have types but they can’t be set from script. Currently printing the argument information for functions crashes and I’m currently working on making sure that doesn’t happen.

Week 36
8 September 2024

This week I continued on fyro object/object collision, expanding the script system type information. I’m not sure I’ll be able to finish it next week but I’ll keep on working on it

Week 35
1 September 2024

This week I continued work on fyro. I finally completed the code restructuring and stared doing some small changes, now inheritance support inheriting from classes in namespaces, how about that? I did a rough breakdown of object/object collision and what needs to happen before I can actually start writing code for it and that ball will start rolling next week.