devlog

This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!

Week 22
2 June 2024

This week I continued on altdev, getting really close to having the text of all posts now. Extracting tags and categories is up next. Genesis is also comming along nicely. Copying the public documentation the doxygen comments I realize that reading detailed comments is nice, even though the comments aren’t exactly helping it is sometimes nice having some comments to look at when pulling hair out trying to figure out a problem. I’m not sure if that’s a good enough argument in keeping them around but… The final project I worked on this week is actually a new one, one that I found when reading altdev. It’s a documentation system and currently most of the work is converting the ruby code to c# and me trying to understand it. Perhaps I’m having second thoughs about doxygen… we’ll see what happens and how it turns out in the comming weeks…

Week 21
26 May 2024

This week I continued working on my altdevblog cloner. I started integrating multiple indexings. I currently merge 3 different timestamps but will probably increase to some more as there is still articles I’m missing. I also mostly completed the genesis transformation. It didn’t contain what I was orignally looking for so I will probably have to expand to include the extensions I was using and I am in luck because I’ve saved everything :D

Week 20
19 May 2024

This week I continued work on updating the genesis 3d api, but most of the week have been spent on writing a god awful script to download AltDevBlogADay from wayback machine and replacing archive with modern links where it makes sense. There is some small extraction left to be done but I think the next major thing will be merging several mirrors, since apart from being slow apparently wayback also haven’t mirrored everything (404 errors happen). It could be that the page was in a bad state when it was mirrored, who knows…

Week 19
13 May 2024

This week I cleaned up some sonar lint warnings in klotter, started refreshing my memory on the old genesis3d(my favorite) and continued cleaning up my animation notes

Week 18
5 May 2024

This week I implemented the IK to my vita animation testbed. I think this marks the project as “completed”. There still is chapters to be read but I don’t think I will implement them, so I started cleaning up my animation notes. Next week will continue the klotter project and the final step is to merge the animation notes, perhaps with some of the vite animation code into the klotter project, but first there is a lot of klotter to be done.

Week 17
28 April 2024

This week I finished watching the anim talk and I finished reading the Ik part of the animation book. Next week I’ll clean up and understand the IK code and cleaning up my animation notes. After that it’s back to klotterfinish up rendering so I can implement all of the animation on top of it, but that is further away than next week, so until then…

Week 16
21 April 2024

This week I continued reading about animation and quickly resurected my old “simple” engine from 15 years ago to see how I solved it last time.

Week 15
14 April 2024

This week I continued reading about animation… not much more to say really :)

Week 14
8 April 2024

This week I continued on animation, reading book, reading articles watching talks writing code… all about animation

Week 13
1 April 2024

This week I did some small fixes in blaggen and continued work on the anim project. I’m about to start reading chapter 9 of 15 and implementing chapter 8 so with any luck the anim project is soon finished and the knowledge from that can be applied to the kloter project… and speaking of klotter, I really should just continue working on it and actually complete a render project once.