This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!
Euphoria took a backseat thiss week in favor of blaggen work and taking it slow during the heatwave that hit at the end of the week. Hopefully more work will be done next week as the heat wave dissapate…
This week I got the camera system working and started working on tools to help debuging the game code. Hopefully that will be done next week so I can continue working on the game and engine.
This week I continued work on the entity system.
This week I worked on the entity system. Next week will be completing it and integrating a physics engine.
This week I fixed the ypr rotation and fixed the code enough so that the ci system was able to run the linter. I also did some work on ride and started rewriting on how it should handle color themes.
This week I did a little bit of everything. Some work on lax, some work on euphoria and some work on ride.
This week I continued on lax work, getting a good structure on the asm portion of the language that compiles to bytecode and a basic bytecode debugger/printer.
This week I added input to control the car.
This week I added overloadable operators for classes to the lax scripting language.
This week I added level loading to euphoria. Next week is scripting.