A spawn named bob
Pretty basic platformer made for ludum dare in 48 hours. Surprisingly fun because of the unlimited air dashing and matching sound effects.
Basic 2d shooter that never ends. Becomes a little tactical since the different enemies require you to aim and a limmited amount of bullets force you to venture to the middle of the level.
Mario-esc jump and shoot kinda game.
Epic Treasure Hunt
Climb around, throw stones at monkeys and find treasures. A somewhat failed attempt at humor in games and long boring/grinding levels.
Guru: the meaning of life
Find out the meaning of life while surfing on your beard.
You can't escape the colors!
Move the cursors away from the red items, charge and explode converting all reds into blue scores that need to be picked up before red can convert them.
Somewhat inspired by a mini game seen from somewhere and it shows. Not really a good game but kinda fun and from concept to implementation was less than a day so that's good I guess.
A scientific experiment
Play as a cat, a rat or a skunk , their children and their childrens children. Die, mate and evolve while killing squiggles.
The Furry Fours vs. Goatie the EVIL Goat
Play as a the evil goat and kill innocent small rabbits and kill the heroes.
This ludum dare I spent most of the time on the transitions and never really had the time to make the gmaeplay interesting. It's function but not much else. It's unfortunate since I really like the graphics and transitions.
Let's go cave burrowing
This was my first ludum dare. I managed to get something playable but there isn't much of a gameplay. Still pretty good for 48 hours and C++ from scratch.
As one of 2 programmers in a team of four we made a turn based octopus game where you kill your enemies by fighting them and detaching limbs for more attackpower.
Traveling salesman problem
Another ludum dare game. This time I decided that game maker would be a good fit, so of I went. You play as a salesman, pick up lumber from trees and gold from miners and sell stuff but avoid the pirates por be prepared to fight.
World wild west
Created for the 4e5 gamedev.net competition, this somewhat ambitious c++ ogree game was made. A bit too ambitious for the time I had available because unfortunatley time ran out and it's mostly unfinished. It still contains some fun elements.
Two player turn based game about exploring.