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#include "base/vec2.h" |
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#include <cmath> |
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#include "base/angle.h" |
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#include "assert/assert.h" |
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namespace eu |
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{ |
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v2::v2(const std::tuple<float, float>& a) |
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: x(std::get<0>(a)) |
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, y(std::get<1>(a)) |
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{ |
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} |
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v2::v2(const n2& u) |
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: x(u.x) |
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, y(u.y) |
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{ |
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} |
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float* |
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v2::get_data_ptr() |
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{ |
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return &x; |
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} |
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const float* |
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v2::get_data_ptr() const |
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{ |
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return &x; |
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} |
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v2 |
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v2::get_rotated(const An& a) const |
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{ |
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const float nx = x * cos(a) - y * sin(a); |
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const float ny = x * sin(a) + y * cos(a); |
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return {nx, ny}; |
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} |
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v2 |
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v2::get_flipped_y() const |
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{ |
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return {x, -y}; |
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} |
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void |
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v2::operator+=(const v2& rhs) |
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{ |
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x = x + rhs.x; |
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y = y + rhs.y; |
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} |
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void |
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v2::operator-=(const v2& rhs) |
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{ |
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x = x - rhs.x; |
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y = y - rhs.y; |
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} |
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v2 |
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v2::operator-() const |
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{ |
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return {-x, -y}; |
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} |
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float |
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v2::get_length_squared() const |
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{ |
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return x * x + y * y; |
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} |
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[[nodiscard]] v2 |
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v2::from_to(const v2& from, const v2& to) |
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{ |
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return {to.x - from.x, to.y - from.y}; |
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} |
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v2 |
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v2::from(const n2& n) |
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{ |
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return {n.x, n.y}; |
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} |
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void |
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v2::operator/=(float rhs) |
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{ |
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x = x / rhs; |
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y = y / rhs; |
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} |
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void |
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v2::operator*=(float rhs) |
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{ |
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x = x * rhs; |
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y = y * rhs; |
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} |
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float |
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v2::get_length() const |
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{ |
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return std::sqrt(get_length_squared()); |
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} |
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bool |
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v2::normalize() |
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{ |
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const auto l2 = get_length(); |
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if (is_equal(l2, 0.0f)) |
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{ |
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*this = v2{ 1.0f, 0.0f }; |
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return false; |
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} |
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*this /= l2; |
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return true; |
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} |
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std::optional<n2> |
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v2::get_normalized() const |
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{ |
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v2 r = *this; |
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if(r.normalize() == false) |
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{ |
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return std::nullopt; |
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} |
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return n2{r}; |
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} |
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const float* |
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n2::get_data_ptr() const |
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{ |
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return &x; |
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} |
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n2 |
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n2::get_rotated(const An& a) const |
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{ |
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const float nx = x * cos(a) - y * sin(a); |
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const float ny = x * sin(a) + y * cos(a); |
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return n2{nx, ny}; |
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} |
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n2 |
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n2::get_flipped_y() const |
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{ |
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return n2{x, -y}; |
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} |
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n2 |
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n2::operator-() const |
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{ |
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return n2{-x, -y}; |
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} |
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float |
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length_squared_from(const n2& n) |
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{ |
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return n.x * n.x + n.y * n.y; |
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} |
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[[nodiscard]] bool |
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n2::is_valid() const |
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{ |
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return is_equal(length_squared_from(*this), 1.0f); |
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} |
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n2::n2(float ax, float ay) : x(ax), y(ay) |
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{ |
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ASSERT(is_valid()); |
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} |
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n2::n2(const v2& v) : x(v.x), y(v.y) |
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{ |
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ASSERT(is_valid()); |
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} |
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v2 operator+(const v2& lhs, const v2& rhs) |
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{ |
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v2 r = lhs; |
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r += rhs; |
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return r; |
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} |
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v2 operator-(const v2& lhs, const v2& rhs) |
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{ |
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v2 r = lhs; |
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r -= rhs; |
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return r; |
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} |
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v2 operator*(const v2& lhs, float rhs) |
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{ |
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v2 r = lhs; |
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r *= rhs; |
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return r; |
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} |
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v2 operator*(float lhs, const v2& rhs) |
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{ |
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v2 r = rhs; |
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r *= lhs; |
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return r; |
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} |
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v2 operator*(const n2& lhs, float rhs) |
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{ |
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v2 r = v2{lhs}; |
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r *= rhs; |
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return r; |
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} |
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v2 operator*(float lhs, const n2& rhs) |
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{ |
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v2 r{rhs}; |
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r *= lhs; |
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return r; |
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} |
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v2 |
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operator/(const v2& lhs, float rhs) |
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{ |
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v2 r = lhs; |
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r /= rhs; |
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return r; |
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} |
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float |
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dot(const v2& lhs, const v2& rhs) |
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{ |
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return lhs.x * rhs.x + lhs.y * rhs.y; |
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} |
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v2 lerp_vec2f(const v2& from, float v, const v2& to) |
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{ |
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return |
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{ |
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lerp_float(from.x, v, to.x), |
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lerp_float(from.y, v, to.y) |
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}; |
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} |
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std::string string_from(const v2& v) |
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{ return fmt::format("({}, {})", v.x, v.y); } |
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std::string string_from(const n2& v) |
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{ return fmt::format("({}, {})", v.x, v.y); } |
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ADD_CATCH_FORMATTER_IMPL(v2) |
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ADD_CATCH_FORMATTER_IMPL(n2) |
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} |
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