GCC Code Coverage Report


./
Coverage:
low: ≥ 0%
medium: ≥ 75.0%
high: ≥ 90.0%
Lines:
0 of 11, 0 excluded
0.0%
Functions:
0 of 1, 0 excluded
0.0%
Branches:
0 of 40, 0 excluded
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libs/render/src/eu/render/fullscreen.cc
Line Branch Exec Source
1 #include "eu/render/fullscreen.h"
2
3 #include "eu/core/geom.h"
4 #include "eu/core/geom.builder.h"
5
6
7 namespace eu::render
8 {
9
10 ✗ FullScreenGeom::FullScreenGeom()
11 {
12 const auto layout_shader_material = core::ShaderVertexAttributes{
13 ✗ {core::VertexType::position2xy, "a_position"},
14 {core::VertexType::texture2, "a_tex_coord"}
15 ✗ };
16 ✗ const auto layout_compiler = core::compile_attribute_layouts({layout_shader_material});
17 ✗ const auto geom_layout = get_geom_layout(layout_compiler);
18
19 // ndc is [-1, 1], plane func generate a centered geom, so we set our plane to a size of 2
20 ✗ constexpr auto plane_size = 2.0f;
21
22 ✗ layout = compile_shader_layout(layout_compiler, layout_shader_material, std::nullopt, std::nullopt);
23 ✗ geom = compile_geom(
24 ✗ USE_DEBUG_LABEL_MANY("full screen geom") core::geom::create_xy_plane(plane_size, plane_size, core::geom::SideCount::one_sided).to_geom(),
25 geom_layout
26 ✗ );
27 ✗ }
28
29 } // namespace eu::render
30